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Description:Job Title: Art ManagementJob Category: Game Design Product: (Not Product Specific) Date Posted: 04/21/2008 Job Code: 230107 Location: WA - Redmond Travel Required: Are you a creative genius (papier mache skills don't count)? Have you spent years in the game industry waiting for the medium to catch up to your extraordinary vision? Can you tell stories through the manipulation of a handful of controller buttons? Now is the time to create your opus, your diamond, that game you've dreamt about at night. Microsoft Game Studios' Halo team is looking for a superstar Creative Director to help develop a new experience in the Halo universe. This is your chance to contribute to one of the most exciting and creative properties in the entertainment industry. The Creative Director for this team will need to define and drive a vision that takes a beloved IP and delivers a new and innovative experience. The ideal candidate is a source of inspiration, leadership, creative focus, and most importantly, is a guiding light for the project team. Boundless imagination is balanced with a deep understanding of the game development process; the ability to ideate is combined with the communication skills to concisely direct. And yeah, you have to have been around the block... a lot. RESPONSIBILITIES As Creative Director, you will work with the Executive Producer and other team leads to define the game vision and execute on that vision with excellence. Direct the tone and timber of the project with an eye towards compelling character development, visionary narrative progression, and addictive gameplay Partner with key Hollywood talent to collaboratively craft a masterful game experience Bridge the gap between storytelling and the interactive experience while delivering on the Halo soul. Collaborate with game play designers, story writers, game writers, and said external luminary to deliver on a unique game in the Halo universe Set clear creative goals and deliverables; lead and focus efforts across the design team to ensure a cohesive experience across the game Anticipate threats to quality and innovation and work effectively with the team leads to mitigate Build and maintain a collaborative relationship with Art, Dev, Audio, and Production that ensures a best-in-industry production process QUALIFICATIONS/SKILLS Deep experience working on AAA console titles as Design or Creative Director - at least 2 shipped titles from concept to shelf in either role Experience with shooters combined with a passion for character development Ability to shepherd non-creative folk through the creative process; ability to hold a strong creative vision while also keeping that vision agile A master-level understanding of cinematic and storytelling technique Capable of providing focused and inspiring creative leadership
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