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Job Title: Art Management
Location: Redmond, WA
Zip Code: 98052

Description:

Job Title: Art Management
Job Category: Product Design
Product: Games
Date Posted: 03/11/2008
Job Code: 225904
Location: WA - Redmond
Travel Required:

The MGS Emerging Properties team is seeking an experienced Publishing Art Director to drive and manage the creation of stunning and innovative visual graphics for multiple externally-developed Xbox 360 games. An ideal candidate has deep experience in 2D/3D art production processes and techniques for console and/or PC games as well as exceptional creative talent. Finely-honed communication and negotiation skills are a must as the Art Director will be motivating and supporting the art team of one or more of our external development partners as well as consulting on internal production efforts. You will be working collaboratively with the internal MGS product team and the external product team to drive and advocate the artistic vision for the game as well as manage the graphics production effort. You are the owner and the enabler of the visual quality bar and have to ensure that it is consistent with that of the MGS 1st party portfolio. You work arm-in-arm with Design, Development, Licensing, Marketing, and Program Management to ensure that we are shipping world-class graphics on schedule. You are able to receive direction well but are also able to make strong, self-directed decisions proactively, you are detail-oriented. A firm understanding of the entire game development process is vital. You can multi-task across multiple projects under the pressure of shipping deadlines gracefully with a focus on results. You are a leader and are able to alter your management style to accommodate the personalities of our development partners to ensure their best performance. You thrive in an environment of innovation and excellence.

Qualifications:

BA in Graphic Design or Fine Arts and a minimum of 5 years of experience as an Art Director in games industry is required including the following basics: in-depth knowledge of 2D and 3D art and animation tools and techniques including Photoshop and at least one major 3D package. Proven experience in effectively communicating technology issues with developers and strong knowledge of the game development cycle is vital. Must have experience in building and maintaining an art production schedule and managing a team of artists. Candidate should have excellent communication and team leadership skills.

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