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Description:Job Title: Art ManagementJob Category: Game Design Product: Games Date Posted: 04/20/2008 Job Code: 230204 Location: WA - Redmond Travel Required: The MGS Art Director is an accomplished veteran of the interactive entertainment industry, charged with driving the visual quality across multiple titles, on a variety of Microsoft platforms, with both internal and external development partners. With deep experience in modern art production processes and techniques, the Art Director has led multiple teams to success through critical insight and imaginative vision. Possessing expert communication, diplomacy, and negotiation skills, this creative lead must adapt their management and communication styles to accommodate multiple challenging situations and personalities, often across multiple cultures. Collaborating with Senior Leadership, Design, Development, Production, Marketing, and Outsourcing, the Art Director delivers world-class visuals on schedule and within budget. Able to multi-task across multiple projects under production pressures, this person is able to receive direction -- but more importantly, is able to make strong, self-directed decisions, with a focus on performance and results. With an unequaled attention to detail, the Art Director is flexible across multiple visual styles, intuitively understanding the fundamentals of art and design, and able to drive teams towards excellence and innovation. Ultimately, this person is the standard bearer for MGS' artistic quality, leading their projects and peers into the next generations of interactive entertainment. Responsibilities * Advise, direct, and facilitate internal and external teams in development of games, across multiple next-gen platforms * Long term relationship management with internal teams and external partners, consistently raising the quality bar for MGS titles * Ability to manage a full spectrum of Artists, across multiple experience levels * Cross-functional collaboration and leadership Requirements * BA or BFA in Graphic Design, Visual Communications, or similar * 5+ years in Art Director position, with proven track record of managing large teams to success, as well as building/maintaining art production schedules * Excellent communication, presentation, and negotiation skills, both verbal and written * In-depth mastery of 2D and 3D art and animation packages, including Photoshop and at least one industry standard, such as Maya, 3D Studio Max, or XSI * Thorough understanding of all aspects of game development process, from design methodology to craftsmanship and production * Must be willing to travel
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